Completed
This commit is contained in:
commit
25c82804f6
5
.gitignore
vendored
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5
.gitignore
vendored
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.pio
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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.vscode/ipch
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10
.vscode/extensions.json
vendored
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10
.vscode/extensions.json
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{
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// See http://go.microsoft.com/fwlink/?LinkId=827846
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// for the documentation about the extensions.json format
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"recommendations": [
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"platformio.platformio-ide"
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],
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"unwantedRecommendations": [
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"ms-vscode.cpptools-extension-pack"
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]
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}
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39
include/README
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39
include/README
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This directory is intended for project header files.
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A header file is a file containing C declarations and macro definitions
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to be shared between several project source files. You request the use of a
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header file in your project source file (C, C++, etc) located in `src` folder
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by including it, with the C preprocessing directive `#include'.
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```src/main.c
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#include "header.h"
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int main (void)
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{
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...
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}
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```
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Including a header file produces the same results as copying the header file
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into each source file that needs it. Such copying would be time-consuming
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and error-prone. With a header file, the related declarations appear
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in only one place. If they need to be changed, they can be changed in one
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place, and programs that include the header file will automatically use the
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new version when next recompiled. The header file eliminates the labor of
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finding and changing all the copies as well as the risk that a failure to
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find one copy will result in inconsistencies within a program.
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In C, the usual convention is to give header files names that end with `.h'.
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It is most portable to use only letters, digits, dashes, and underscores in
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header file names, and at most one dot.
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Read more about using header files in official GCC documentation:
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* Include Syntax
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* Include Operation
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* Once-Only Headers
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* Computed Includes
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https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
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46
lib/README
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46
lib/README
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This directory is intended for project specific (private) libraries.
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PlatformIO will compile them to static libraries and link into executable file.
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The source code of each library should be placed in a an own separate directory
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("lib/your_library_name/[here are source files]").
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For example, see a structure of the following two libraries `Foo` and `Bar`:
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|--lib
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| |
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| |--Bar
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| | |--docs
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| | |--examples
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| | |--src
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| | |- Bar.c
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| | |- Bar.h
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| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
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| |
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| |--Foo
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| | |- Foo.c
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| | |- Foo.h
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| |
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| |- README --> THIS FILE
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|
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|- platformio.ini
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|--src
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|- main.c
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and a contents of `src/main.c`:
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```
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#include <Foo.h>
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#include <Bar.h>
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int main (void)
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{
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...
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}
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```
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PlatformIO Library Dependency Finder will find automatically dependent
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libraries scanning project source files.
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More information about PlatformIO Library Dependency Finder
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- https://docs.platformio.org/page/librarymanager/ldf.html
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18
platformio.ini
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18
platformio.ini
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; PlatformIO Project Configuration File
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;
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; Build options: build flags, source filter
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; Upload options: custom upload port, speed and extra flags
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; Library options: dependencies, extra library storages
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; Advanced options: extra scripting
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;
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; Please visit documentation for the other options and examples
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; https://docs.platformio.org/page/projectconf.html
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[env:nodemcuv2]
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platform = espressif8266
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board = nodemcuv2
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framework = arduino
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lib_deps =
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marcoschwartz/LiquidCrystal_I2C@^1.1.4
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arduino-libraries/NTPClient@^3.2.1
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beegee-tokyo/DHT sensor library for ESPx@^1.19
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src/main.cpp
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101
src/main.cpp
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#include <LiquidCrystal_I2C.h> // https://github.com/johnrickman/LiquidCrystal_I2C
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#include <NTPClient.h> // https://github.com/arduino-libraries/NTPClient
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#include <ESP8266WiFi.h>
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#include <WiFiUdp.h>
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#include "DHTesp.h" // https://github.com/beegee-tokyo/DHTesp
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#define buzzerPin 15 // define buzzer connected pin
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#define dhtPin 2 // define dht connected pin
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#define dhtType DHTesp::DHT11 // Define dht sensor type
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const char *ssid = ""; // Wifi SSID
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const char *password = ""; // Wifi Password
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const long utcOffsetInSeconds = 0; // Set your timezone 1 hour = 3600 second
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bool executed = false;
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bool Fahrenheit = false; // If you want change temperature unit to Fahrenheit set true
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const char *ntpServerUrl = ""; // Set npt server url
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// https://www.ntppool.org/en/
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DHTesp dht;
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WiFiUDP ntpUDP;
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LiquidCrystal_I2C lcd(0x27, 16, 2);
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NTPClient timeClient(ntpUDP, ntpServerUrl, utcOffsetInSeconds);
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void lcdClockDate();
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void TempHum();
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void ringBuzzer();
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void setup()
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{
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pinMode(buzzerPin, OUTPUT);
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lcd.init();
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lcd.backlight();
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WiFi.begin(ssid, password);
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dht.setup(dhtPin, dhtType);
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while (WiFi.status() != WL_CONNECTED)
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{
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delay(500);
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lcd.setCursor(0, 0);
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lcd.print("Connecting to");
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lcd.setCursor(3, 1);
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lcd.print(ssid);
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}
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lcd.clear();
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timeClient.begin();
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}
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void loop()
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{
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}
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void lcdClockDate()
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{
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time_t epochTime = timeClient.getEpochTime();
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String formattedTime = timeClient.getFormattedTime().substring(0, 5);
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struct tm *ptm = gmtime((time_t *)&epochTime);
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int monthDay = ptm->tm_mday;
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String currentMonth = (ptm->tm_mon + 1) < 10 ? "0" + String(ptm->tm_mon + 1) : String(ptm->tm_mon + 1);
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int currentYear = ptm->tm_year - 100;
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String CurrentDate = String(monthDay) + "/" + String(currentMonth) + "/" + String(currentYear);
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lcd.setCursor(0, 0);
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lcd.print(CurrentDate);
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lcd.setCursor(11, 0);
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lcd.print(formattedTime);
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}
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void TempHum()
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{
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float humidity = dht.getHumidity();
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float temperature = dht.getTemperature();
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if (Fahrenheit)
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{
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lcd.setCursor(0, 1);
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lcd.print(String(dht.toFahrenheit(temperature), 1) + char(223) + "F");
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lcd.setCursor(12, 1);
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lcd.print("%" + String(humidity, 1));
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}
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else
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{
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lcd.setCursor(0, 1);
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lcd.print(String(temperature, 1) + char(223) + "C");
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lcd.setCursor(12, 1);
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lcd.print("%" + String(humidity, 1));
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}
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}
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void ringBuzzer() // This function activates the buzzer only once per hour
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{
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int currentMinute = timeClient.getMinutes();
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if (currentMinute == 0 && executed == false)
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{
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digitalWrite(buzzerPin, HIGH);
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delay(200);
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digitalWrite(buzzerPin, LOW);
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executed = true;
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}
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if (currentMinute != 0)
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{
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executed = false;
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}
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}
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